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Luiz将探索Houdini中新的KineFX角色工具是如何用于游戏开发项目的,他将谈论运动编辑和重定向工具,以及如何使用它们来完善你的运动库。
Luiz will explore how the new KineFX character tools in Houdini can be used in support of gamedev projects. He will talk about the motion editing and retargeting tools and how they can be used to refine your motion libraries. |