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在本教学中,我们将学习如何使用Houdini ocean tookit来模拟与渲染逼真的海洋效果。ocean tookit是一个强大的外部工具,它是专门用来在HOUDINI中创建真实的海洋表面效果。我们将学习Ocean sop与它各种不同的参数,包括波长与海洋深度。我们还将学习制作适用于海洋置换效果的几何体,学习丛零开始制作海洋材质,学习使用照明,合成网络,雾效来制作最终效果。
In this course we will learn how to simulate and render oceans using the Houdini Ocean Toolkit.
In this series of lessons we will learn how to build and render realistic oceans using Houdini's Ocean Toolkit (HOT), a powerful external tool designed to generate realistic ocean surfaces in Houdini. We'll go step-by-step though the fundamentals of HOT and how to use its Ocean SOP and its different parameters including Wave Length and Ocean Depth. We'll also go over how to build geometry that is suitable for ocean displacement and how to create a special shader from scratch to shade our ocean as well as learn how to light, render, and use compositing networks to add fog to our final shot.
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