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EAT3D | Live Action & CG 4 - Ultimate Guide to Compositing with NUKEX & Maya(实景拍摄与CG - NUKE与MAYA合成终极指南)中英文翻译服务

类别 视频教学介绍//
名称 EAT3D | Live Action & CG 4 - Ultimate Guide to Compositing with NUKEX & Maya(实景拍摄与CG - NUKE与MAYA合成终极指南)
编号 CG-1906
软件版本
时间 9小时
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在本DVD中,教师Matt带领大家使用MAYA与NUKEX将一个CG怪物合成到一个真实场景中,Matt从色彩管理开始,并且对讲解的东西进行了综述。然后他进入NUKEX中讲解了色彩空间,界面,还有其他的东西。Matt接下来讲解了镜头形变,还使用NUKEX中的camera tracker跟中了5个不同的场景。接下来将结果引入到MAYA中,设置好所有的东西,然后开始讲解怪物的骨骼绑定,材质,还有动画。接下来Matt介绍了Vray,还有讨论了如何使用Vray进行渲染,还有设置基本的LBL。在设置好照明以后,他讲解了如何使用渲染层进行渲染,然后将这些层引入到NUKEX中合成。在NUKEX中他添加了镜头光晕,色差,颗粒度,roto masks,tracking, tweaks等效果,并且最终完成了这个作品。

In this DVD, Instructor Matt Skonicki takes you through the full “gamut” of compositing a CG monster into a live action scene using Maya and NUKEX. Matt starts off talking about color management and giving an overview of what will be covered. He then goes into NUKEX and talks about its color space, interface, and other things needed to know before using it. Matt goes on to talk about lens distortion and then goes into tracking 5 different shot scenarios using the camera tracker in NUKEX. He then takes the solve into Maya, sets everything up, and then talks a bit about the monsters rig, materials, and animation. Matt then introduces Vray and talks about rendering with Vray and Vray RT, and setting up basic IBL. After the lighting is done he goes into rendering with render layers and then brings the layeres into NUKEX to composite. Inside NUKEX he adds a lens flare, chromatic aberration, granularity, roto masks, tracking, tweaks, and finalizing the piece.

The DVD is a must-have for those looking to create photo-real, physically-accurate Live Action & CG composites.

About the Instructor:
Matt Skonicki has worked in the video game and film industry for over 6 years. During his time at Midway Games in Chicago, he worked very hard to prove his way up from being a cinematics artist to a character technical artist. Matt has worked on such video games as "Mortal Kombat: Armageddon" and "John Woo's Stranglehold" and even received a prestigious excellence award for his contributions. Currently Matt is a visual effects instructor at Tribeca Flashpoint Academy in Chicago Illinois.





























 
 
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