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Kevin Mannens,比利时人,最初他是在鲁汶大学就学,并且在这里获得了哲学硕士学位。在经过了一系列不幸的事件以后,他重新苏醒,并且在Alias|Wavefront欧洲支持中心作为应用工程师工作了三年。在欧洲旅行期间,Kevin与AW的客户例如Moving Picture Company, Double Negative, CFC, Cinesite等一起工作。因为希望生活在更温暖的气候中,Kevin移居到菲律宾马尼拉,在ImagineAsia任职技术总监。现在他是伦敦Moving Picture Company的技术总监,他参与制作的获奖电影包括了<<10,000 BC>>与<<纳尼亚传奇:里海王子>>
Kevin Mannens, a Belgian native, originally pursued an academic career at the University of Leuven, where he received his MA in philosophy. Due to a mind-boggling sequence of fortunate events, he regained consciousness and worked three years at the Alias|Wavefront (AW) European Support Centre as an application engineer. Traveling around Europe, Kevin worked with and trained AW clients such as Moving Picture Company, Double Negative, CFC, Cinesite and many more. Wanting a warmer climate and new professional challenges, Kevin moved to Manila, in the Philippines, for a job as Technical Director at ImagineAsia. He hasn’t looked back since and swears by his lifestyle as a lyrical vagabond, alternating between TD and SCUBA instructor, most recently in China, Malaysia, Philippines, New Zealand, Taiwan and Thailand. He is currently Technical Director at The Moving Picture Company in London. His feature film credits include: 10,000 BC and The Chronicles of Narnia: Prince Caspian. |
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其他介绍信息 |
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(ZM-156) MEL语言入门 |
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本教学为两张DVD, Kevin Mannens在其中介绍了Maya 的内嵌语言。教程大约十个小时。 他带领你对命令, 语法和规则做出详细的理解。详细讲解了MEL语法结构和各种函数命令!通过教程你可以学习国际MEL大师Kevin MANNENS他怎样在Maya三维世界里自由“掌控”着MEL语言。本教程内容极富变化与多样,并且本教程有写稿工作流程文档(在MEL目录下),可让 你掌握每行代码,以及怎么识别异样代码。
In this two-disc set on MEL, Kevin Mannens introduces the rich possibilities of Maya’s Embedded Language. With over ten hours of lecture, Kevin creates a well-structured foundation for Maya’s scripting language. Through an in-depth look at what goes on under Maya’s hood, he leads you to a firm understanding of commands, syntax and procedures. Based on real-life production examples of MEL scripts, the second disc of this set delves right into advanced scripting methods. By carefully dissecting every line of code in an existing script, you will learn about each command, Kevin’s scripting workflows, tricks and common pitfalls.
01: Introduction 02: What Is MEL and What Can I Do with It? 03: Looking at Maya with Different Eyes 04: Using MEL Commands 05: Variables and Data Types 06: Conditional Statements 07: Looping Statements 08: Procedures 09: Strategies for Designing MEL Scripts 10: Environment Variables and userSetup.mel
01: Top Down Design of km_bookmarkManager 02: Creating a UI with formLayout 03: Populating Cameras & Bookmark textScrollLists 04: Renaming Elements in the TSL 05: Remaining RMB-functionality of Camera TSL 06: lookThroughBookmark & deleteBookmark 07: Copying Bookmarks 08: The "Add Bookmark" Button 09: Adding New Cameras with scriptJob 10: The Help Window |
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(ZM-174) 角色动画MEL语言编程 |
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在本教程中,Kevin Mannens 为你讲授如何高效率的运用MEL来完成动画制作流程。通过教程你可以学习国际MEL大师Kevin MANNENS他怎样在Maya三维世界里自由“掌控”着MEL语言。通过本教程MEL动画设计师依赖表达方式可建立用其它角色运动和行为的动画过程,本教程让你掌握用MEL现实Maya高深动画技法,显示出作者MEL艺术的深厚底蕴。同时,作者应用了角色动画与MEL紧密揉合的各种现代手法。让我们在这三张Gnomon MEL教程中共同掌握MEL在CG设计中的奇葩艺术之巅!
In MEL for Character Animators, Kevin Mannens develops a wide variety of scripting techniques designed to speed up your character animation workflow and make your pipeline more efficient. He explains all scripts in an in-depth and step-by-step manner, aimed at making advanced users more productive in their day-to-day tasks. With this DVD, technically oriented animators will become proficient in developing project specific tools that will shave days off each production.
01: Introduction and Refresher 02: km_animControlCleanup: Cleaning up Character Controls in a Jiffy 03: km_createDummy: Creating Low-res Objects Based on Joints to Speed up Animation 04: km_rename: A Hierarchy Renamer 05: km_charControls: Building a Channel Box Integrated Character UI |
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(ZM-195) MAYA艺术家MEL语言编程 |
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Maya是时下一个极端流行的三维动画制作软件,MEL是Maya追求者渴望的巅峰技术,掌握MEL代表着Maya技能的全面逾越。在本教程中, Kevin Mannens 提供 一份详实的关于怎样简化和完善你的特效艺术设计,包括在动力学及粒子等等中的应用。通过教程你可以学习国际MEL大师Kevin MANNENS他怎样在Maya三维世界里自由“掌控”着MEL语言。通过本教程视觉特效动画设计师依赖表达方式可建立用其它动力学技术不可能建立的3D 多样复杂的运动和行为。并通过精彩实例让读者系统地运用MEL做出高级别的制作效果。让我们在这三张Gnomon MEL教程中共同掌握MEL在CG设计中的奇葩艺术之巅!
In MEL For Effects Artists, effects technical director Kevin Mannens offers an in-depth and hands-on dissertation on how to streamline and perfect your effects pipeline. This lecture demonstrates how to speed up your cloth workflow based on your production needs, streamline rigid body dynamics, workaround particle limitations, add functionality to Maya’s hair engine, and make your code more dynamic and productive in a harsh production environment.
01: Rigid Body Add-ons 02: Baking out Softbodies in a Blendshape 03: Particle Motion Paths 04: Speeding up Your Cloth Workflow 05: Dynamic Surface Constraints w/ Hair Follicles |
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