通过本教学您将学习到创建常见复杂的刚体模拟的工作流程与应用项目的真实的效果,本教学超过3小时.
Houdini 动力学系统是一个超强大的工具,不仅可以模拟物理上的特性,也可以模拟相互作用的动态视觉上的效果.它使得很多高特性效果能在短时间内顺利制作完成.在此教程中,作者祥细介绍了刚体,布料和头发系统等方面的制作过程,还通过一些具体的实例来讲解许多特效上的细节,实例包括:保龄球,多米诺,爆炸建筑物,断裂的火车……
Lesson Outline: 1. Setting up rigid body objects 4:57 2. Activating and deactivating rigid bodies 4:40 3. Setting initial states 8:03 4. Building DOP networks node-by-node 11:34 5. Grasping the center of mass 5:15 6. Mass and density 4:56 7. Bounce parameters 3:55 8. Rolling and sliding with friction 2:53 9. Dynamic friction scale 4:36 10. Animation to simulation switch 5:44 11. Considering scale 5:50 12. Terrain objects 5:26 13. Rigid bodies with changing shapes 4:25 14. First look at constraints 6:25 15. Pin constraints 6:40 16. Multiple constraint relationships 8:03 17. Hinge constraints 6:37 18. Spring constraints 6:14 19. Angular constraints 5:34 20. Angular spring constraints and limits 4:51 21. Shattering with cookies 6:10 22. Fractured objects 5:31 23. Glue objects (and seamless switching) 6:22 24. Collision modes and solver settings 10:34 25. Brickwall (part 1) 9:44 26. Brickwall (part 2) 6:54 27. Brickwall (part 3) 6:55 28. Raining coins 5:33 29. RBD point objects 7:14 30. Randomizing RBD point scale and rotation 5:37 31. Groups and DOP expressions 7:49 32. Auto-freeze 3:32
Total Run Time: 3:18:33
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