Voronoi fracture是很强大的,但是它还是有些局限。那么我们如何完全的控制碎片的造型呢?我们应该如何来会制作碎裂增长的动画呢,我们如何只让对象的一部 分区域碎裂,而另外一部分地方保持不变呢,Mehdi Salehi将为大家揭示HOUDINI中一个新的特效技术。在本教学中我们将通过创建一个DIGITAL ASSETS来回答这个问题。这个新的工具能够使用图案来创建裂缝,你会学习到所有的东西都能被用作图案,例如你可以使用线条,L-SYSTEM,或者是 图像,你会学习到我们新的digital assets非常的强大,它能够被用于为布料创建爱你精确的撕裂效果。
cmiVFX has released their newest lesson: Creating Cracks Digital-Asset in Houdini. Voronoi fracture is powerful, but it also has some limitations. How can we gain full control over the shape of the pieces? How can we make animations for crack propagation? How can we break only certain parts of an object while other areas remain intact? Mehdi Salehi reveals a new VFX technique in Houdini. In this lesson, we will create a new digital asset to answer these questions. This new tool can use patterns for creating cracks. You will learn that almost anything can be used as the pattern. For example, You can use lines, L-system, or image files as the pattern. You will learn that our new digital asset has even more power. It can be used to create precise tear patterns for cloth simulation, even for low poly objects. This lesson offers a new exclusive effect technique which is recommended to all Houdini users. |