packed primitive是HOUDINI 13中新引入的几种几何体类型之一。你可以将它看作是proxy。在本教学中,Rohan Dalvi将带领大家学习各种不同的创建它们的方法,还有如何将它们用于大型的instancing操作中。本教学的第二部分主要讲解了如何使用Packed edit节点创建name属性,还有使用VOP在渲染时为packed primitive设置随机的颜色。
Packed Primitives are a new form of geometry type that was introduced in Houdini 13. You can think of them as proxies. In this tutorial by Rohan Dalvi you will learn the various ways in which you can create them and use them for large scale instancing.
The second part of this Packed Primitives tutorial primarily discusses creating name attributes using the Packed Edit node and randomizing colors of packed primitives at rendertime using the Renderstate Volume Operator (VOP). |