该图像建模系列的第一张DVD里,Greg DOWNING教你如何把影片或数字照片转换为真实的3D模型。图像建模,也就是常说的图像测量法,是视觉效果、视频游戏或其它需要数字道具的视觉领域很有用的常规工具。一旦建立了模型,则任何3D处理将成为可能:添加或删除场景的坏点、特技雾等效果,或者真实世界无法实现的摄像机移动等。Greg DOWNING讲述如何拍摄用于图像测量法的照片,以及如何校准、建模和如何用 Realviz ImageModeler贴图。他最后讲述如何把贴图后的模型导入到你选择的3D软件中。 讨论的内容: 用于照片测量法的照片 校准照相机 使用ImageModeler建模 使用ImageModeler进行基于图像的贴图 把结果输出打包为3D
In the first DVD of this image modeling series, Greg Downing teaches you how to transform your film or digital photographs into highly realistic 3D models. Image modeling, known as photogrammetry, is a general tool that is useful for visual effects, videogames, visualizations that require digitizing real sets, props, or in some cases, characters. Once the objects are image modeled, any 3D manipulation is possible: adding, removing or destroying parts of a scene, adding effects such as fog, or camera moves that would be impossible with a real movie camera. Greg shows how to photograph for photogrammetry, and introduces how to calibrate, model and texture with Realviz ImageModeler. He finally shows how to import the textured models into the 3D application of your choice.
Photography for Photogrammetry Calibrating the Cameras Modeling Using ImageModeler
Image Based Texturing Using ImageModeler Exporting your Work to a 3D Package
01. Introduction to the Projects 02. Camera Basics 03. Photography 04. Choosing Images 05. Interface and Loading Images 06. Calibration 07. Worldspace and Scale 08. Modeling 09. Texturing 10. Exporting 11. Conclusion
|