本教学中您将学习在Mudbox 2009中进行数字雕塑与贴图绘制,并学习到在电影,游戏与设计工业中经常用到的一些设计技巧.本教学超过7小时.
Learn a production-focused workflow to digital sculpting and texture painting in Mudbox 2009 and time-saving techniques that are currently being used in the Film, Games, and Design industries. Contains 7 hours of project-based training. Great for new and beginning artists.
Popular highlights include:
* Digital Sculpting Workflow * Texture Painting Workflow * Navigating Image Browser * Texture Painting in Layers * Custom Stamps and Stencils * Sculpt Layers * Customizing Brush Settings * On-Target Sculpting * On-Target Painting * Sculpt Brush * Steady Stroke for Straight Lines * Constraining Strokes to Curves * Painting Layer Masks * Changing Brush Falloffs * Customizing Lighting * Depth of Field * Ambient Occlusion * Image-based Lighting * Sub-dividing Meshes * Adding and Editing Materials * Viewing Mesh Uvs * Meshes with Multiple UV Tiles * Importing Geometry * Exporting Maps * Interface and Work Area Overview
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Lesson Outline: 1. Introduction and Project Overview 1:18 2. Exploring the user interface 10:51 3. Using trays and properties 7:27 4. Navigating the 3D View 6:11 5. Using Mudbox starting points 4:44 6. Importing custom geometry 8:48 7. Working with subdivision levels 4:42 8. Selecting and moving geometry 7:32 9. Freezing and locking geometry 5:32 10. Exploring sculpting properties 14:20 11. Looking at the sculpting tools 7:52 12. Shaping geometry using the Grab tool 13:33 13. Creating a UV layout and adding resolution 12:51 14. Blocking in shapes using the Sculpt tool 7:59 15. Blocking in the body 10:33 16. Adding eyes to the model 5:14 17. Adding rough detail to the head 10:38 18. Shaping and sculpting the ears 5:45
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