本教学从详细介绍常用的kismet节点开始, 一旦大家了解了这些基础知识, 将会教授大家进行几个交互式的剧情编排.包括戏剧性的展示一个角色, 创建飞行的相机等.本教学用于艺术家与设计师.
In this demonstration the instructor starts off by giving a detailed explanation of commonly used kismet nodes. Once the foundation is laid its on to creating several interactive scripted sequences. Everything from dramatically revealing a character, to creating a camera fly through for your portfolio is covered. This tutorial is appropriate for both artists and designers.
If you have never used the kismet editor you should be able to follow along and understand. Even if you are experienced using the Unreal Editor 3, you should pick up useful information throughout the DVD.
* Introduction to the Kismet Interface * Introduction of commonly used Nodes * Setting up a Light Fixture to be Shot Out * Setting up a Door to Automatically Open * Using Physics to Shoot Out Boards * Applying Animations to a Character * Dramatically Revealing a Character * Scripting Workflow and Troubleshooting * Creating a Camera Flythrough * And More....
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