Feng studied industrial design at the Art Center College of Design. He has since then worked on a diverse array of projects, including video games, TV commericals, film design and amusement park rides. Clients include Lucasfilm, Disney, Blur Studio, Electronic Arts, GT Interactive, Origin Systems, Microsoft, Film Roman, Universal, Warner Brothers and Sierra. For Lucasfilm, Zhu focused on new environments, and hard-surface designs including vehicles, droids and props for Star Wars: Episode III.
Fengzhu中文字幕教学
(ZM-8) Gnomon | The Techniques of Feng Zhu Volume 3:The Fundamentals of Shot Design for Environments(环境绘画教学中文字幕)